Pathfinder Adventure Card Game Wiki
Advertisement

Core[]

Werewolf
check to defeat
or
POWERS
If the hour's level is 0, the difficulty to defeat is increased by 3.

If undefeated, suffer the scourge Wounded and end your turn.

Classic[]

Werewolf
ROTR-B, ROTR-C monster
Check to defeat
13
Powers

Before the encounter, examine the top card of the blessings discard pile. If the card is Blessing of the Gods, the difficulty to defeat the Werewolf is increased by 3.

Advertisement