Core[]
Werewolf
POWERS
If the hour's level is 0, the difficulty to defeat is increased by 3.
If undefeated, suffer the scourge Wounded and end your turn.
Classic[]
Werewolf | ||
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ROTR-B, ROTR-C | monster | |
Check to defeat | ||
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Powers | ||
Before the encounter, examine the top card of the blessings discard pile. If the card is Blessing of the Gods, the difficulty to defeat the Werewolf is increased by 3. |