Core

Troubadour
check to acquire
POWERS
On a local Charisma or Diplomacy check, recharge to add 1d6.

Discard to explore. This exploration, on your Charisma non-combat and Diplomacy non-combat checks, add 1d6.

Classic

Troubadour
ROTR-B, ROTR-C, BARD-B, INQUIS-B, ROGUE-B, SUMMONER-B ally
Check to acquire
7
or
6
Powers

Recharge this card to add 1d6 to your Dexterity or Charisma non-combat check.

Discard this card to explore your location.

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