Magus - Seltyiel.png

The bastard son of a Chelish noble woman and an elven outlaw, Seltyiel was raised by his abusive stepfather. As a teenager, he fled his home to seek out his true father, a painful search that ended in rejection and, ultimately, imprisonment by Hellknight manhunters. In the depths of a Chelish dungeon, his magic awoke, a voice spurring him on to power and revenge. Arcane ambition has driven him ever since, a passion that won't be sated until both his fathers are dead.

Skull & Shackles

Skills

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Strength d8 ☐+1 ☐+2 ☐+3 ☐+4
Melee Strength +3
Dexterity d6 ☐+1
Constitution d8 ☐+1 ☐+2
Intelligence d8 ☐+1 ☐+2 ☐+3 ☐+4
Arcane Intelligence +3
Craft Intelligence +1
Wisdom d4 ☐+1 ☐+2
Charisma d6 ☐+1 ☐+2

Role Powers

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Hand Size 5 ☐ 6 ☐ 7
Proficient with Light Armors | Weapons
Choose a weapon that doesn't have the 2-Handed trait and a spell that has the Attack trait. When you play one for your combat check, you may recharge the other (☐ or shuffle it into your deck) to add 1d6 (☐ 2d6) and that card's traits to the check.
Before you reset your hand, you may attempt to recharge a spell in your discard pile.

Marauder

Marauders don't need a cannon to punch a hole in your ship.

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Hand Size 5 ☐ 6 ☐ 7
Proficient with Light Armors | Weapons
Choose a weapon that doesn't have the 2-Handed trait and a spell that has the Attack trait. When you play one for your combat check, you may recharge the other (☐ or shuffle it into your deck) to add 1d6 (☐ 2d6) ( 3d6) and that card's traits to the check.
Before you reset your hand, you may attempt to recharge a spell in your discard pile.
You may discard a spell that has the Attack trait to add 1d6 ( 2d6) to any check to defeat a ship or barrier.
You gain the skill Ranged: Intelligence +2.
When you discard ( or recharge) a card that has the Pirate or Swashbuckling trait, you may draw 1 card ( or 2 cards).
When you play a blessing on a Craft check, recharge the blessing.

Spellblade

Spellblades focus on turning weapons into magic and magic into weapons.

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Hand Size 5 ☐ 6 ☐ 7
Proficient with Light Armors | Weapons
Choose a weapon that doesn't have the 2-Handed trait and a spell that has the Attack trait. When you play one for your combat check, you may recharge the other (☐ or shuffle it into your deck) to add 1d6 (☐ 2d6) ( 3d6) and that card's traits to the check.
Before you reset your hand, you may attempt to recharge a spell in your discard pile. ( If you succeed, you may put the card on top of your deck instead of recharging it.)
When you play a weapon that has the Sword trait, you may add your Intelligence skill to your combat check.
Add 2 ( 4) to your check to acquire a spell or a weapon.
When you acquire a spell or a weapon on your turn, you may immediately explore again.
Discard a spell to put a weapon from your discard pile into your hand ( or discard a weapon to put a spell from your discard pile into your hand).

Cards List

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Favored Card Type: Weapon or Spell Recommended Starting Deck*
Weapon 4 ☐ 5 ☐ 6 ☐ 7 Boarding Axe, Cutlass, Longsword, Mace
Spell 4 ☐ 5 ☐ 6 ☐ 7 Buoyancy, Force Missile, Frostbite, Magic Weapon
Armor 1 ☐ 2 Chain Shirt
Item 1 ☐ 2 Eye Patch
Ally 1 ☐ 2 Carver
Blessing 4 ☐ 5 Blessing of the Gods (4)

Magus Class Deck

Skills

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Strength d10 ☐+1 ☐+2 ☐+3 ☐+4
Melee Strength +2
Dexterity d8 ☐+1 ☐+2
Stealth Dexterity +2
Constitution d6 ☐+1
Intelligence d8 ☐+1 ☐+2 ☐+3 ☐+4
Arcane Intelligence +2
Wisdom d4 ☐+1 ☐+2
Charisma d6 ☐+1 ☐+2

Role Powers

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Hand Size 5 ☐ 6
Proficient with Light Armors | Weapons
You may recharge a weapon (☐ or any boon) to succeed at your check to recharge a spell (☐ then you may shuffle the recharged spell into your deck instead).
When you encounter a card, you may recharge a spell or an armor to draw a card.
When you succeed at a check to defeat a bane (☐ or to acquire a boon that has the Magic trait), you may examine the top card of your deck; if it is Magus Arcana, you may recharge a spell to draw it.

Bladebound

Against a clatter of eldritch steel, you can hear them cry, "Blood for the bladebound!"

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Hand Size 5 ☐ 6 7 8
Proficient with Light Armors | Weapons
You may recharge a weapon (☐ or any boon) to succeed at your check to recharge a spell (☐ then you may shuffle the recharged spell into your deck instead).
When you encounter a card, you may recharge a spell or an armor to draw a card ( or to draw 3 cards, keep 1, and recharge the rest).
When you succeed at a check to defeat a bane (☐ or to acquire a boon that has the Magic trait), you may examine the top card of your deck; if it is Magus Arcana ( or a weapon), you may recharge a spell to draw it.
When you would discard a weapon for its power, you may put Magus Arcana ( or a spell) on top of your deck instead.
For each weapon in your discard pile, add 1 to your ( or any character at your location's) Melee check.

Myrmidarch

A spell is but a tool to the myrmidarch. It is used to find foes, and little more.

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Hand Size 5 ☐ 6 7
Proficient with Light Armors | Heavy Armors | Weapons
You may recharge a weapon (☐ or any boon) to succeed at your check to recharge a spell (☐ then you may shuffle the recharged spell into your deck instead).
When you encounter a card, you may recharge a spell or an armor to draw a card.
When you succeed at a check to defeat a bane (☐ or to acquire a boon that has the Magic trait), you may examine the top card of your deck; if it is Magus Arcana, you may recharge a spell ( or any boon) to draw it.
You may reveal Magus Arcana to reduce damage dealt to you by 1 ( 2).
You may recharge a card to roll d12 for your Dexterity die. You gain the skill Ranged: Dexterity +2.
When you discard 1 or more cards as damage, you may then draw a card ( or shuffle a random card from your discard pile into your deck).

Cards List

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Favored Card Type: Weapon Recommended Starting Deck*
Weapon 4 ☐ 5 ☐ 6 Gallivance, Hammer, Longsword, Rapier
Spell 4 ☐ 5 ☐ 6 Defensive Shock, Phantom Shield, Strength, Unerring Weapon
Armor 1 ☐ 2 Spellcharger Jerkin
Item 1 ☐ 2 ☐ 3 Compass
Ally 2 ☐ 3 Blackwing Librarian, Embalmer
Blessing 3 ☐ 4 ☐ 5 Blessing of the Gods (3)
Cohort Magus Arcana

*The official Magus Class Deck tier 1 pregen usable in Organized Play, found on Paizo forums [link].

Note: Seltyiel is the Owner of the card Elven Scimitar, and may thus start with it in his starting deck instead of a listed card of that type, even though it does not have the Basic trait.

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