Olenjack worked his way up through the ranks of a guild he now runs with a firm hand. He is patient and deliberate, able to keep multiple schemes and long-term plans in mind simultaneously. Olenjack never lets his acolytes forget that his dwarven lifespan is longer than that of his human enemies. Despite his formidable nature, he remains a pillar of his community, highly respected even by those who suspect his criminal ties.
When you attempt a check, you may display any number of allies; for each ally displayed, add 1 (☐ 2) to the check. Return the displayed allies to your hand before you reset it.
On your turn, when you succeed at a combat check that has the Poison trait, after defeating the bane you may immediately explore again.
Guild Leader[]
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Tasks such as calling a raid or assigning members to special missions typify a guild leader's responsibilities.
Hand Size
5
☐ 6 ☐ 7
Proficient with
Light Armors | ☐ Weapons
You may recharge an ally to evade a bane.
When you attempt a check, you may display any number of allies; for each ally displayed, add 1 (☐ 2) to the check. Return the displayed allies to your hand (☐ or recharge them) before you reset it.
On your turn, when you succeed at a combat check that has the Poison trait, after defeating the bane you may immediately explore again.
☐ Add 2 (☐ 4) to your check to acquire an ally (☐ or a boon).
☐ When you succeed at a Diplomacy check, you may draw a card (☐ and recharge a card).
☐ When you play a blessing to add to your Charisma (☐ or Dexterity) check, you may recharge it instead of discarding it.
Spider[]
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Out of the shadows, spiders strike. Their venom is swift, silent, and lethal.
Hand Size
5
☐ 6 ☐ 7 ☐ 8
Proficient with
Light Armors | ☐ Weapons
You may recharge an ally to evade a bane.
When you attempt a check, you may display any number of allies; for each ally displayed, add 1 (☐ 2) to the check. Return the displayed allies to your hand before you reset it.
On your turn, when you succeed at a combat check that has the Poison trait, after defeating the bane you may immediately explore again.
☐ Reduce all Poison damage dealt to you to 0. If a card that has the Poison trait would cause you to bury a card, you may recharge that card instead.
☐ After you reset your hand, you may discard 1 card from your hand then add 1 card that has the Poison trait from the discard pile to your hand.
☐ When you succeed at a Perception (☐ or Diplomacy) check, you may draw a card (☐ and recharge a card).
☐ When you play a blessing to add to your Dexterity (☐ or Charisma) check, you may recharge it instead of discarding it.