Core[]
Noxious Bomb
check to acquire
POWERS
For your combat check, banish to use Dexterity, Craft, or Ranged + 2d6; against a monster, you may ignore its after acting powers.
DURING RECOVERY
If proficient, you may succeed at a Craft 7 check to recharge this card.
Classic[]
Noxious Bomb | ||
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MM-B, MM-C, ALCH-B, UE-B | item | |
Check to acquire | ||
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Powers | ||
For your combat check, banish this card to use your Dexterity or Ranged skill + 2d6. You may additionally discard another card to add your Craft skill; you may succeed at a Craft 9 check to recharge that card instead of discarding it. |