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Magus

The Magus Class Deck gives your magus a toolkit for Organized Play, or just plenty of flavorful boons to discover in your home game. It also introduces 3 full magus characters, including a new take on Seltyiel, the magus iconic, who was originally introduced to PACG in the Skull & Shackles Base Set.

Back of the Box[]

Magic or Melee? No need to choose! The Pathfinder Adventure Card Game Magus Class Deck features three new characters who make the most of both spells and swords. This 109-card accessory for the Pathfinder Adventure Card Game gives your game the cads you need to take on all comers. Take your magus from novice to master in any Pathfinder Adventure Card Game Base Set or in the Pathfinder Society Adventure Card Guild organized play campaign!

Magi[]

The general characteristics and playstyle you can expect of any magus (including the 3 in this deck):

  • Use Arcane spells and weapons heavily.
  • Recharging cards to improve their rolls.
  • [In this set] Make common and unique use of the card Magus Arcana.

Characters[]

The bolded ability names and their immediately following italicized text are Community-created and even more unofficial than usual for this wiki. More generally, all playstyle listings here are reductive and incomplete by necessity. Look at them for inspiration, then build and play your character as you see fit: [need show/hide button]

Seltyiel Bladebound Myrmidarch
Talitha Holy Avenger Staff Master
Zvarbel Deep Marshal Spell Trapper

Card List[]

Count format: (cards/card names)

Special Cohort
B Magus Arcana

Weapon

(21/21)

Spell

(20/20)

Armor

(9/9)

Item

(18/18)

Ally

(14/14)

Blessing

(17/11)

B Dwarven Clawhammer Brilliance Padded Armor Compass Blackwing Librarian Blessing of Kols
Explorer's Staff Call Weapon Spellcharger Jerkin Flame Staff Bleachling Lunatic Blessing of the Gods (5)
Gallivance Defensive Shock Scale Mail Grounding Staff Embalmer

Hammer Lightning Touch Potion of Healing Mendevian Crusader
Longsword Magic Weapon Potion of Striding Terhk Fourwinds
Quarterstaff Phantom Shield Spellguard Bracers
Rapier Strength
Unerring Weapon
1 Djinni Quarterstaff

Fiery Weapon Blackjacket Anubis Staff Staffbearer Blessing of Iomedae
Scimitar +1 Thunderstomp

Sapphire of Intelligence

Toad

Blessing of Pharasma
Sword Cane

2 Dwarven Longhammer +1

Blade Lash

Blackcloth Armor Spellstrike Gloves Brodert Quink Blessing of Asmodeus
Longsword +2

Dehydrating Touch

Staff of Minor Healing Qasin

Blessing of Nethys
Quarterstaff of Vaulting
3 Golembane Hammer +2

Dimension Leap Spellcharger Leather Belt of Teeth Blue Warder Blessing of Angradd
Twin Serpent Quarterstaff Resist Energy Potion of Heroism Corlan

Blessing of Maat
4 Spellsword +2 Arcana Theft Bejeweled Helm Staff of Heaven and Earth Conna the Wise Blessing of Pharasma
Staff of Toxins Masterwork

Wizard's Hook Blessing of the Lord in Iron
5 Demonbane Longsword +2 Blazing Servant Aegis of Recovery Amulet of the Planes Wayfarer Blessing of Angradd
Staff of Divination Waves of Blood Headband of Epic Intelligence Blessing of Norgorber
6 Flaming Icy Axe +1 Corrosive Storm Phoenix Cloak Annihilation Spectacles Thrune Agent Blessing of the Oathkeeper
Staff of Power Treacherous Teleport

Staff of Empty Souls

Total Boons: (99/93) - does not include the cohort.

Total Cards: (109/103) - includes 9/9 for [character+role+token] cards x 3 characters; not including the card that explains how to use this deck in Organized Play/add to your home Base Set.

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