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Longshanks Adventurers
2B-1 henchman (barrier)
Check to defeat
8
Powers

Each character chooses a different check to defeat. Each character who fails a check to defeat must attempt a Combat 13 check. If any character fails both checks, the barrier is undefeated; otherwise, it it defeated.

If undefeated, you are dealt 1d4+1 Combat damage.

If defeated, you may automatically close the location this henchman came from.

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