Improvised Rock | ||
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BARB-B | weapon | |
Check to acquire | ||
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Powers | ||
For your combat check, bury this card to use your Strength skill + 2d4. If this is not your first combat check of the turn, add 2d6 instead. After playing this card, you may succeed at a Strength or Survival 6 check to recharge this card instead of burying it. When you defeat a barrier that has the Lock, Obstacle, or Trap trait, recharge this card to draw an item from your discard pile. |