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Post-Core

Holy Water
check to acquire
POWERS
When a local character encounters an Outsider or Undead bane, banish to let them evade it.

On a local check to defeat an Outsider or Undead bane, banish to add 2d6.

DURING RECOVERY
If proficient, you may succeed at a Divine 6 check to recharge this card.

Classic

Holy Water
ROTR-B, CLERIC-B item
Check to acquire
8
Powers

Discard this card to evade a bane that has the Undead trait.

Banish this card to defeat a bane that has the Undead trait whose highest difficulty to defeat is 10 or lower.

After playing this card, succeed at a Wisdom or Divine 12 check to recharge this card instead of discarding it.

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