Pathfinder Adventure Card Game Wiki
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Energy Bolt
UC-3 spell
Check to acquire
10
Powers

For your combat check, discard this card to use your Arcane skill + 3d6 and the Acid, Cold, Electricity, Fire, or Force trait.

Recharge

After playing this card, if you do not have the Arcane skill, banish it; otherwise, you may succeed at an Arcane 12 check to recharge this card instead of discarding it.

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