Mummy's Mask Character Add-On Deck[]
Drelm is part of the Character Add-On deck.
Skills[]
Strength | d10 | ☐+1 ☐+2 ☐+3 ☐+4 |
---|---|---|
Melee | Strength +2 | |
Dexterity | d6 | ☐+1 ☐+2 |
Constitution | d6 | ☐+1 ☐+2 ☐+3 |
Intelligence | d6 | ☐+1 ☐+2 |
Wisdom | d8 | ☐+1 ☐+2 ☐+3 |
Disable | Wisdom +2 | |
Divine | Wisdom +3 | |
Charisma | d6 | ☐+1 |
Role Powers[]
Hand Size | 5 | ☐ 6 |
---|---|---|
Proficient with | Light Armors Heavy Armors Weapons | |
When you visit a trader, display an additional card on that trader. | ||
On your check against a card that has the Obstacle (☐ or Trap) trait, you may add your Divine skill. | ||
☐ When you would discard a blessing that has the Abadar (☐ or Wadjet) trait to add dice for a check, you may recharge it instead. |
Keymaster[]
Hand Size | 5 | ☐ 6 ☐ 7 |
---|---|---|
Proficient with | Light Armors Heavy Armors Weapons | |
When you visit a trader, display an additional card on that trader. | ||
On your check against a card that has the Obstacle (☐ or Trap) trait, you may add your Divine skill. | ||
☐ When you would discard a blessing that has the Abadar (☐ or Wadjet) trait to add 1 or more dice to a check (☐ or to explore your location), you may recharge it instead (☐ and add 1 additional die). | ||
☐ After you defeat a barrier with the Obstacle (☐ or Trap) trait on your exploration, you may explore your location. | ||
☐ At the start of your turn, you may discard the top card of (☐ or any number of cards from) your deck to allow a character at your location to recharge a random card from her discard pile for each card discarded. (☐ Characters gain this power while at your location.) |
Vaultkeeper[]
Hand Size | 5 | ☐ 6 |
---|---|---|
Proficient with | Light Armors Heavy Armors Weapons | |
When you visit a trader, display an additional card on that trader. | ||
On your check against a card that has the Obstacle (☐ or Trap) (☐ or Lock) trait, you may add your Divine skill. | ||
☐ When you would discard a blessing that has the Abadar (☐ or Wadjet) trait to add dice to a check, you may recharge it instead. | ||
☐ Add 1d6 to your check to acquire a boon (☐ then you may give it to another character) or your check to close a location. (☐ You may automatically fulfill the requirements to temporarily close your location.) | ||
☐ When you defeat (☐ or a character at your location defeats) a card that has the Lock or Trap trait, you may examine the top 3 cards of your location deck and put them back in any order. | ||
☐ When you encounter a card, before you act, you may recharge a card that has the Abadar (☐ or Divine) trait to draw a random weapon, armor, or item from the box. After you act, banish that card. |
Cards List[]
Favored Card Type: Weapon | Recommended Starting Deck | ||
---|---|---|---|
Weapon | 3 |
☐ 4 |
Explorer's Staff, Khopesh, Whip |
Spell | 3 |
☐ 4 ☐ 5 |
Cure, Elemental Treaty, Remove Curse |
Armor | 2 |
☐ 3 ☐ 4 |
Crocodile Skin Armor, Crocodile Skin Shield |
Item | 2 |
☐ 3 |
Crowbar, Flash Freeze |
Ally | 1 |
☐ 2 ☐ 3 |
Camel |
Blessing | 4 |
☐ 5 ☐ 6 |
Blessing of the Ancients (4) |