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Post-Core

Death's Touch
check to acquire
POWERS
For your combat check against a monster, banish to use Arcane or Divine + 3d6+3. If the monster is not a villain, and its level is 3 or lower, and it would be undefeated, it is defeated instead.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 13 or Divine 15 check to recharge it instead.

Classic

Death's Touch
WOTR-5, ALCH-5, UM-5 spell
Check to acquire
10
or
12
Powers

For your combat check against a monster, discard this card to use your Arcane or Divine skill + 3d6+3. If it is a non-villain monster that has an adventure deck number of 4 or lower, it is defeated.

Recharge

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane 12 or Divine 14 check to recharge this card instead of discarding it.

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