Apothecary | |||||||||||||||||
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ROTR-B | location | ||||||||||||||||
Glass jars filled with dried herbs and jewel-like potions gleam in the soft light of this shop. While most are well labeled, it's impossible to tell if some are healing tinctures or deadly poisons. | |||||||||||||||||
Deck list | |||||||||||||||||
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At this location | |||||||||||||||||
If you did not explore this turn, after you reset your hand, you may shuffle the top 1d6 cards from your discard pile into your deck. | |||||||||||||||||
When closing | |||||||||||||||||
Succeed at an Intelligence or Craft 6 check. | |||||||||||||||||
When permanently closed | |||||||||||||||||
No effect. | |||||||||||||||||
At this location (closed) | |||||||||||||||||
If you did not explore this turn, after you reset your hand, you may shuffle the top 1d6 cards from your discard pile into your deck. |
Found in Scenarios[]
Deck Number | Scenario | Players |
---|---|---|
B | The Poison Pill | 3+ |
1 | Trouble in Sandpoint | 6 |
2 | Crow Bait | 5+ |
2 | The Cult Exposed | 6 |